Shuffled Gradients on 2D Perlin Noise

I was receiving interesting results while playing around with 2D perlin noise applied to shuffled gradient colours.Will try to describe the process here. Noise to Pixels The code is drawing pixel-wise on a 2D array of thi.ng color and applies the finished image to the processing (quil) graphics at the end. To optimise for speed, which…

Static Generative Art Setup for Clojure

Inspired by Tyler Hobbs post about his setup for Quil, I started working on an own setup for a simple workflow. …and here is, what I’ve come up with so far: https://github.com/jaminalder/staticart Requirements / Ideas: Quick update of the, otherwise static image after a code changeRespect the DRY principle (don’t repeat yourself), structure code in logically…